FizzBuzz—A Game for iOS Designed in 48 hrs
KEY OUTCOMES
• Conceptualized and designed an app under tight time constraints
• Explored mobile gamingLEAD UI/UX & PRODUCT DESIGNER
• UI/UX Design
• Frontend Development
• Brand Design
• Product DesignTOOLS
• Sketch
• Adobe After Effects
• Adobe Illustrator
• SwiftUITIMELINE
2018
While looking for a personal project to challenge myself and learn new skills, I decided on a two-day design (and programming) sprint to create a game for iOS. At the time, the games I found myself playing on the phone most often were quick games that didn’t require much investment in time or effort. Working professionally at the time on D2C or B2B apps that were centered around productivity, I enjoyed the idea of working on a game as a delightful pursuit.
*Case Study available upon request